The cosmology behind the campaign is of the K'ta'viiri, namely a group of genetic scientists, long dead yet trapped in limbo and held in state in the City of Dead where they were freed by Andaras who with the use of powerful artefacts sought to control them in his thousand year game of dark politics, war and misery that began in the Second Era of Ire with the invasion of Uj. It leads to a dark end, with the Lord of Wisdom not noticing the taint of Unlife that merged with the parasitical geneticists (known as the 'Dædekemani'). The Dædekemani, able to literally use living beings as hosts have planned their seed of oblivion since they were freed when Andaras invaded Uj. The following documents serve to describe in more detail the factions and history behind the game, however, more detailed information pertaining to the game as it ran and unfolded can be found in Chapters.

Shadow of Locust Cover preview

Shadow of Locust Cover (1 page pdf - 1.82mb)
Shadow World Calender (1 page pdf - 38k)
Campaign Background & Cosmology (7 page pdf- 61k)
Campaign Historical Events (3 page pdf - 42k)
Cities of Hæstra in Detail (18 page pdf- 95k)
Map of Hæstra (jpg - 564k)
Map of Pellern Fiefdom (jpg - 218k)
Map of Pellern City (jpg - 227k)

LINKS TO OTHER SHADOW WORLD WEBSITES
Eidolon Studio - Official Shadow World site by Terry Amthor
Shadow World Stuff - Brent Dalager's site for Shadow World
Jaiman Sourceweb - Excellent site detailing Jaiman
The Shadow World Saga's - Group Shadow World campaign
Shadow World Internet Appendum - Large site with Shadow World Resources & Campaign information
The Guild Companion - Online magazine for all things Rolemaster/ICE
Vroomfogle & Company - Rolemaster & Shadow World resources with a GM only internal website