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Affairs and their Outcomes
Though not an adventure in itself, this is more of a collation of events, irregular and
interspaced but grouped together for affect - as the characters in this campaign become
more free-willed scenarios are taking on more event-like situations. The outcome of the
previous adventure - Childhood Memories was different from the one actually contained
herein. A summary follows, as it has much weight on the material following.
The Archbishop, now aware of Gleb’s escape and his ties to the characters (which
are loose, but stronger than any Gleb has made with anyone else) the Lictor sets about their
capture. Meanwhile, Sergei’s partner Savva returns from the Altai mountains with an
alternate source of marijuana to sell without having to deal with Mafioso. He contacts
Sergei and has him meet at the Kursky Train Station in the evening.
At the train station soldiers entering the city get off the train (tension) carrying
weapons. They wait and Savva appears and is killed my Mafioso aware of Savva’s
enquiries in the Altai mountains. The Mafiosos turn on the characters and a bloody battle
ensues, the characters fleeing each other - Sergei running through the train to the baggage
compartment to get Savva’s drugs. Soldiers come to the rescue and the Mafioso are driven
off. The soldiers then, for no apparent reason line up the passengers and shoot them
individually (they characters escape).
Then police sweep down upon them the next few days. Detectives hunting Sergei
and his crew for drug dealing, smuggling and distribution. Arrested they are interrogated,
beaten, and otherwise treated like shit (the penalty for their crimes is death). No lawyers
are allowed and they are dragged to a cell deep in the Police Station at the end of a long
corridor of the most violent inmates left to die here. Gleb is in the cell. The characters could
find no escape, then servailiants of the Archbishop arrived to take the characters. Gleb
panics and the Illusion begins to crumble, and he tears at the plastered walls finding a small
wedge in the wall leading to a corridor. The characters flee, but Gleb is shot in the process
(my characters were selfish and left him eagerly, pushing each other out of the way for
escape. Gleb’s death and closeness would have passed his portfolio onto another character,
but not so).
They are in the Underground, but are unaware. They flee to a large cavern where
an old man helps them hide in the shadows in caves. Genetides float around monstrous
alien statues which can be discerned with radioactive glow. The servailiants were caught
unawares by the genetides and fled back into the tunnel.
The old man who aided them in hiding in rooms set into the walls is Jeremiah, a
chemist working under Baba Yaga (the former Lictor of Malkuth corrupted by Chagidiel:
upcoming) creating a drug to be made available to the youth, greatly addictive and Illusion
destroying - bringing Inferno closer to Moskov (this drug has a great influence on the
future setting in which the characters will be plunged many sessions from now). Jeremiah
was drawn here by dreams of the Genetides (Malkuth manipulating through Chagidiel to
get the characters/pawns to get the drug distributed) and brought with him the formula and
test vial which he has discarded in his rapture of the Genetides, eventually wandering out
to be slain by them.
The characters followed him, but lost him in the darkness. As the radioactive glow
brightened and the horrific statues and genetides came into view, Dimitrii downed the drug
(not knowing what it was) and this is where everything changes. The Inferno drug warps
time and space and the characters are individuall sent into the past and future into realities
which may or may not occur, but have bearing upon the present.
Sergei and Dimitrii are sent to the future while Anichka and Petr are plunged into the past:
both of these realities will be used in alternate stories later on with the characters psyche
immersed in future or past bodies - past lives, locked in a deadly struggle for power
between Binah and Malkuth/Chagidiel.
THE FUTURE: BRIEF SYNOPSIS
Relating to this is the NPC Saint Princess Trakanova in Slaves of the Will Section. This is
only a cursory idea - to be fully developed later.
In the future as Binah’s power grows in St. Petersberg and her oppression expands, Saint
Princess Trakanova of the Novaspasskiy Monastery is driven mad by the oppression and
erects a bleak rule in Moskov (this is not the purgatory - that is the desire of Binah: see
below), drawing Inferno closer - a plan of Malkuth and Chagidiel all along. The Saint takes
over control of those Lictors still in Moskov and the State - her power through madness
growing at an expedential rate. Religion is banished from Moskov. Gleb (Binah’s
manifestation of Communism is near death, hooked up to the central computer that runs
most things in Moskov).
The Feodorova’s, however, have increased religion so strong that St. Petersberg starts war
on Moskov and Europe is divided under these two super powers. The characters are agents
of Trakanova’s just returned from interstellar journey in search of her artefacts which the
Feodorova’s are desparately hunting. They are in deep sleep (some would even say the
reality of the game is but a dream for this true future reality - which is the present). Dimitrii
is a secret agent of the Feodorova’s who want to manipulate the Princess into killing Gleb.
This murder will drive her mad and Inferno will be stopped by a purgatory which the
Feodorova’s can control from outside at least, rather than letting Inferno break through the
Illusion. They want to drive the Princess to create the Purgatory.
The characters have returned with the energy signature of Saint Princess Traknova’s rosary
beads from beyond local space - her beads destroyed, but the force of the binding still
apparent, though cast deep into space. The energy is within Dimitrii - the traitor (unwilling
medium).
THE PAST: BRIEF SYNOPSIS
More information on the past can be found under Dahzbog in the Slaves of Will Section. I
will deal less with the past here as it is nascent in its beginning. Prince Vladimir worships
Chagidiel’s Razides and sacrifices children to them on a hill outside of Kiev. Princess Anna
(who is also the Lady: Anichka), his wife is a Christian who has called a priest to help
convert Vladimir from his pagan rituals - the priest is none other than the Archbishop.
The characters in the past are members of Prince Vladimir’s court and know and some are
friends of Princess Anna. They will take part in the destruction of Chagidiel and conversion
of Prince Vladimir into a Christian. Sandolphin is imprisoned by Vladimir under the castle
by magics, but he is a Seraphim of Binah here.
DUALITY
In the future the characters are driven in two ways: Dimitrii is to destroy any chance of
Malkuth succeeding against Binah, the remaining characters unaware and trying their best
to stop the Feodorova’s. They work for Chagidiel.
In the past the characters are driven in two ways again: To stop Chagidiel’s reign of terror
and aid Binah in reigning supreme with a Christian indoctrinization into Rus(sia). The
characters work for Binah against the torture Vladimir inflicts.
This duality of past/present, Binah/Malkuth(Chagidiel), is not wholly a duality because the
underlying principle of triatic completion needs to be stressed. For more information see
Campagin Overview. The characters in the present are the driving force of the duality
around them (they are god but don’t realise it). While they live the duality surrounding
them continues to push - without the characters the duality ceases as there is nothing to
drive the duality forward and it will become static.
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